# Lançamento oblíquo com a biblioteca turtle de Python import turtle LARG = 800 ALT = 600 MEIA_LARG = LARG//2 MEIA_ALT = ALT//2 pontos_foguete = ( (0, 0), # A (5, 5), # B (5, 15), # C (0, 15), # D (5, 20), # E (10, 30), # F (15, 20), # G (20, 15), # H (15, 15), # I (15, 5), # J (20, 0), # K ) v0x = 10 # pixels/passo v0y = 40 # pixels/passo def sx(tempo: float) -> float: return -MEIA_LARG + v0x*tempo # fim-def def sy(pos_x: float) -> float: return -(3/800)*(pos_x**2)+300 # fim-def def main(): turtle.setup(LARG, ALT) turtle.register_shape('foguete', shape=pontos_foguete) turtle.shape('foguete') turtle.color('blue', 'red') turtle.up() turtle.hideturtle() turtle.goto(-MEIA_LARG, -MEIA_ALT) turtle.showturtle() for t in range(81): x = sx(t) y = sy(x) turtle.goto(x, y) # fim-for turtle.done() # fim-def if __name__ == '__main__': main() # fim-if